markb84
Likes Dirt
I didn't get this at all when I first read it. But now it's clicked!The 3 way near Matt's Roll of death is opening up too much and the climb out / descent is eroding substantially.
So what Kev and I discussed was closing down the climb, and making people keep following the trail to the firetrail and climb up that way. Similarly, if we want to keep Matt's Roll ... we will keep people up on the rock ledge for longer and either roll in from higher up (pretty scary rollin) ... or drop into the start from a different angle, but still hop over the tree. (Kev suggested we either lop the tree branch or build a better more permanent bridge)
In short, we have to close the current (up / down section) and make that one way (down) if we still want to keep Matt's Roll in ... or we scrap it all together.
Sorry that was hard to describe. Best I show you if you have questions or concerns
That climb doesn't work well anyway. It'd be great to keep the roll of death though, it's great fun but I hate that tree! A permanent bridge or getting rid of the tree would be good.
I had a look at it a while ago, I think there's scope (if we got rid of the tree) to make it a double drop. First down from the top shelf, you'd need to build a lander, then into the straight run down roll of death. It'd be worth figuring out how we flow on from the roll though, at the moment you come off it and then stop which is fun but not anything more than a feature.
Also there seems to be another up/down that's opened up slightly further back, may be worth investigating making that sustainable or closing it down.